top of page

Rubik's Race Initiative

Rubik's Race.jpeg

 

As part of my 10th birthday pledge, with the help of my parents, I hope to bring STEM to my school and community, 1 square at a time, using one of my favorite games. Many are familiar with the Rubik’s Cube, but not the Rubik’s Race game, which is also created by the makers of the Rubik’s Cube. The game is not only fun but has many cognitive benefits. It teaches and improves problem solving and pattern recognition skills. It improves memory, speed, patience, focus, and determination all while keeping the mind and fingers racing. It is more economical and affordable than other STEM products and it does not require any computer devices. So, there is no screen time. The Rubik’s Race game also brings families together. I play it together with my family on most of our Friday game and movie nights.

​

The game is designed for players ages 7 and up. Two players race to slide their colored tiles to match the pattern on the included scrambler. Whomever does that first, wins. There are also other alternate ways to play the game, as are included in the instructions with the product. There is a Relay Race, where you race to see who can create the four provided patterns in sequence first. Or players can engage in a Three Color Contest, where players trade tiles so you each have eight tiles of three colors, and then race to complete the provided patterns. 

​

Even though my school and community library does provide STEM to students, I believe this game can additionally benefit the students in

Grades 1-5, especially those students who have limited access to STEM programs. The pattern does not take much time to solve. The Rubik’s Race game can be safely implemented in the classroom and libraries. Yes! even now. The board and shaker which is made of plastic, can be wiped down with Clorox or Lysol wipes. Depending on the class size students can play the game every day or on a schedule during the week as decided by the teacher or instructor.  A leaderboard can also be created in the classroom, school or library to track students’ progress. It is also a great idea for a fundraiser for the school or library where students can bring in a dollar to participate in a competition. In addition, an afterschool Rubik’s Race club can also be created. Lastly, the game is compact, and can easily be stored and transported to different classrooms.

​

I am not in any way affiliated with the creators of the Rubik’s Race game. This is an idea that I thought of, and my parents are helping me fulfill it. If my school and community library decides to implement the Rubik’s Race game into their program, my parents will provide the game sets to them, at no cost. I hope this will inspire kids to share their favorite STEM games with their school and community or maybe decide to be part of this initiative. 

​

For more information, or to be part of this initiative, please reach out using our contact page.

​

Sana

​

INITIATIVE END DATE 10/06/2023

© SANYA 2020

bottom of page